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  #1  
Old 12-10-2008, 03:32 PM
mleger mleger is offline
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Exclamation New Power Tree: Frenzy

I've seen some posts online about characters dying in a single fight from having 0 wounds on them. this has also happened to me twice.

This power tree would reduce the chances by helping the players

Each tier you get a +1 chance of success for each wound on you.
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  #2  
Old 12-10-2008, 05:11 PM
Temeraire Temeraire is offline
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That's a pretty cool idea, but on the face it seems awfully powerful... assuming the developers can get the cost to balance properly I like it
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  #3  
Old 12-10-2008, 05:35 PM
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Krellin Krellin is offline
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That would be a bit powerful unless a cap was put on it. For example, that means Krellin (my character) could have up to +42% on success from the cumulative effect.
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  #4  
Old 12-10-2008, 06:09 PM
mleger mleger is offline
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still new so i don't know what the total wounds are.

could go
+1 to hit per wound up to 5%
+1 to hit per wound up to 10%
+1 to hit per wound up to 14%
+1 to hit per wound up to 18%
+1 to hit per wound up to 20%

something like that anyway
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  #5  
Old 12-10-2008, 07:10 PM
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maethus maethus is offline
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one thing that could be used for this, taking out the no-wounds accounts, you get a percentage bonus to hit the more wounds you have on you. say, 3 wounds= +1% success chance. or maybe just make it where when you're in the red area of wounds, the closer you get to having all wounds you get more powerful.

it'd probably be a bit difficult to code into the game regardless...
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Old 12-10-2008, 08:36 PM
DarkVisor DarkVisor is offline
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You mean sort of like a Berserker Rage/Fury kinda thing?

That might work: the over-poweredness of sticking around longer in the red is offset by the imminent smackdown and free (lightweight) trip back to the Tavern
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